Ground collision problem with wire solver

   1784   1   1
User Avatar
Member
8 posts
Joined: Feb. 2014
Offline
If you put together the simplest wiresolver scene with just a line falling and colliding with a ground, there doesn't seem to be any friction what so ever. Changing the physical properties on either the wire object or the ground doesn't seem to make any difference. I tried with both a ‘groundPlane’ node and also with a staticObject referencing a flat and also an uneven surface. The wire just keeps sliding around.

A not so ideal solution is to add a geometry solver and scale down the velocity if @P.y is bellow a height, but that only works for flat surfaces. If I have to go down that road, is there a way to get hit attributes on the wire object, so I can implement something similar with any arbitrary object?

thanks
User Avatar
Member
310 posts
Joined: July 2012
Offline
I've been having some wire friction issues too. Even with very high values (1000) on the wire and the collision geo, it doesn't seem to have any effect. Hopefully someone can provide some insight!
  • Quick Links