Hello, I was trying to get an animation like the one below to play in Unity. I read in the forum about the bake Animation feature in the Unity Inspector, but when I try to use it, it says “no animation was found to bake.” Is there a way to make this work?
My end goal here was to bring animated and/or deforming geometry from Houdini into Unity. Maybe there is a better way to bake out the animation from Houdini, before importing into Unity? I appreciate any help.