Particles System problem

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Hi guys
I'm trying to make a very easy particles system with instanced geometry (copy stamp and stamp function connected to the switch sop in order to mix the geometries).
Particles live 1 sec.
They born and until 0.99 sec everything is ok, after that geometries start switching from a point to another.
maybe is something link with particles id.
(look at the attached hinpc will be easier to understand )
I hope someone can help or just tell me if there is a post where this problem has been solved already
Thnaks a lot
E.
Edited by paniruro - April 3, 2018 02:46:22

Attachments:
part.hipnc (1.3 MB)

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Yep, you guessed it. Once the particles start dying, the @ptnum, starts skewing. Try substituting @id instead.
rand(@id)*3
Using Houdini Indie 20.0
Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
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Enivob
Yep, you guessed it. Once the particles start dying, the @ptnum, starts skewing. Try substituting @id instead.
rand(@id)*3
Hi Enivob
thanks a lot it works
regards
E.
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