Hello,
I'm working on creating an ocean using Houdini; but due to the way our production works, I can't render using Mantra in Houdini. Instead I need to export maps that can be used by a different rendering software. Baking displacements for the spectra is pretty straight forward, but I'm a bit stuck baking out a foam texture. I'm not very familiar with Houdini's material networks or texture baking. Is there a straight-forward way of doing this? Or can someone point me the general direction I should go to bake a foam texture?
Thanks,
Bake Ocean Foam Texture
1976 1 1- Calibrix
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- juvilian
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- Joined: Oct. 2018
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Calibrix
Hello,
I'm working on creating an ocean using Houdini; but due to the way our production works, I can't render using Mantra in Houdini. Instead I need to export maps that can be used by a different rendering software. Baking displacements for the spectra is pretty straight forward, but I'm a bit stuck baking out a foam texture. I'm not very familiar with Houdini's material networks or texture baking. Is there a straight-forward way of doing this? Or can someone point me the general direction I should go to bake a foam texture?
Thanks,
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