Can constrain to path be interactive in viewport

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Hi all,

Just messing around with some rigging ideas and I was thinking it would handy to be able to transform constrained objects in the viewport. So if you had a path constrained object you could move it but it would remain on the path and really be controlling the percent along that path, is that possible? I may have just missed something…

Thanks,
Pete
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Think your best option for this would be to LMB drag the parameter to the viewport and make a HUD slider for it.
B.Henriksson, DICE
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