Hi all,
thanks for reading.
I have a scene with:
1 object (with a metallic shader applied)
2 lightdome (with dome map)
3 spotlight
I would like to have a completely dark scene, with the spotlight illuminating the object, that reflects the map.
I don't think is the right way to do it.
I have attached an image of the domelight with map. (as I would like the reflections to be)
Any ideas?
I have also tried a polar camera (with background image) but it doesn't seem to work.
And I have seen a “Global environment” option in the ROP.
Thanks!
Lucia