What's up with selections in 16.5.473
4339 13 2- anon_user_89151269
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- anon_user_89151269
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- alperenozgur
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inhiding
Same thing in 16.5.473. Updated to the last nvidia driver.
edit: seems like the affected objs are Box and Sphere. Tube, Torus and Grid are fine.
i got same or similar problem in “coffee mug” ( tube primitive ) asset i made 2 days ago too. cant select edges after bevel node. no answer from devs since 4 days is very interesting..
- anon_user_89151269
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Although filing a RFE will not guarantee an answer from Support (as I've frustratingly learned) you should definitely do that in case you haven't done so already.
Until an official answer will come your way, you should post a scene file or gif animation showing your problem, because thus far, the only problem I've encountered with selections are for the primitive Obj I've mentioned above. Custom (modeled by me) geometry seems to behave well.
Until an official answer will come your way, you should post a scene file or gif animation showing your problem, because thus far, the only problem I've encountered with selections are for the primitive Obj I've mentioned above. Custom (modeled by me) geometry seems to behave well.
- jsmack
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- Olaf Finkbeiner
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- r-cite
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Olaf Finkbeiner
i still have this issue with 16.5.481
16.5.482 also does not fix it
I cant select points and edges
prims and vert seems to be ok.
Hmmm
btw.: this is windows 10
Had the same issue. Reverting to Production Build 16.5.439-win64-vc14 brought me back to work. Perhaps this is a temporary solution for others as well.
- chrism
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- Olaf Finkbeiner
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- robsdesign
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I see that this bug was fixed in build 483 and would like to know if this is available to download somewhere? The reason I ask is because the latest daily build (491) doesn't work with Redshift 2.6.10 so I have the option to test 483 or roll-back to 439.
Quoted for reference from the Redshift forum:
“Probably something critical for our plugin has changed in the Houdini 16.4.491 daily build HDK, so a new proper plugin build could be needed (again) for the next Houdini production build. Meanwhile, I’m afraid that you are going to need to work with the latest 16.5.473 Houdini production build.”
Quoted for reference from the Redshift forum:
“Probably something critical for our plugin has changed in the Houdini 16.4.491 daily build HDK, so a new proper plugin build could be needed (again) for the next Houdini production build. Meanwhile, I’m afraid that you are going to need to work with the latest 16.5.473 Houdini production build.”
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