Applying animation from animated bones to already rigged mesh

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Hi
Rigging newbie. I have animated bones from Truebones and also a prerigged mesh i created in DAZStudio.
Both are imported into Houdini as FBX files.

How would I apply the animation from the animated bones to my pre-rigged mesh?

Attachments:
animated_bones.JPG (53.0 KB)

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