rbd flip collision problem

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Hi,does anybody know the problem and have solution,thanks in advanced.

i create a very simple scene with a flat tank and a rigid body ball,the ball is falling into water,when set “Creation Frame” of ball to 1(the same as flattank's),the simulation is ok;

but,when set it to other frame,say 10,flip will explode when ball touches…
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Edited by Benyee - June 22, 2018 04:41:37

Attachments:
rbd_flip_collision_problem.hip (2.0 MB)

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Indeed a strange behavior. Now I would also be interested into the reason why this is happening.
https://vimeo.com/jon3de [vimeo.com]
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