Renderman Ray Trace

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Hi!
I was trying to find in render settings for trace visibility and couldn't find it!
I want to enable ray trace so i can try to do occlusion with renderman renderer.
Can you please direct me, where i can put that trace ?
Thanks
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Joined: July 2005
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Have a look at the “Specific” tab in the Renderman ROP … I think there's a field for it there.

Cheers!
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Nah it's been moved to object level, i got it figured out, i just had to enable deffuse contribution and specular, that did it.
I maid shader occlusion and other shaders in slim, and i was able to load them quick and easy into Houdini, so ray trace helped to get my occlusion.
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