So I was making a tree other day falling video on how to do it.
An tree turn out alright. https://ibb.co/kQ7fKo [ibb.co] i render it in blender cycle. This is Geo node to the tree. https://ibb.co/bTuV4o [ibb.co] Not sure if that helpful any way.
But I could not figure out how to taper the wirepoly after i had deform it shape.
If I had to take a guess of how to do it I guess I use line number data to tell it taper from 0 to 6 at a number of rate i want it change it thicknes. but I have no idea how to write that in houdini o-o??
Any help would be great if you get free time to answer it.