When I set the Bake Name to be dynamic, it changes it in the UI in Unreal but when I click the bake button it uses the last name that was there.

For example. If I create the asset and the first set of parameters selected results in dynamic bake name of

S_Dungeon_Floor_A

and then I change the parameters and the Bake name dynamically changes to

S_Dungeon_Floor_B

When I click back it overwrites the S_Dungeon_Floor_A asset in browser. I have to manually change the name to something else and back again to get it work.

Can this be fixed?

Thanks.