Modeling a cushion

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Hey,
how would you model this cushion with the small creases at the sides?

Attachments:
Natural-canvas-8oz-Cushion-Cover-45x45cm-square,-concealed-zip-CC-4545-8VNL-CZ-31.jpg (32.3 KB)

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Hi Emanuel,


try this route:

Blur the point normals of a box with many subdivisions.

Apply a normal based point map where softness (red), wrinkles (green) and bloating (blue) is supposed to occur later.

Iterate over a simple smoothing algorithm combined with the softness attribute to avoid deforming the corners.

Bloat the mesh a little along its normals based on the bloat attribute.

Subdivide the mesh and apply some noise, control its amount by the wrinkle attribute.

I attached the HIP file, as well (see below).
Edited by Konstantin Magnus - July 11, 2018 06:30:14

Attachments:
cushion_00.jpg (22.5 KB)
cushion_01.jpg (9.0 KB)
cushion_02.jpg (9.2 KB)
cushion_03.jpg (9.2 KB)
cushion_04.jpg (11.1 KB)
cushion.hipnc (539.4 KB)
cushion_render.jpg (35.1 KB)

https://procegen.konstantinmagnus.de/ [procegen.konstantinmagnus.de]
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So cool.
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Awesome!
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