Noise field with field force for dynamics?

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Hi everyone,

Basically I'm trying to create a noise field to push finite elements around.

Up until now I've been using the wind force with turbulence, but this has been pretty limiting, and I think using the Field Force node may be a better solution, however I haven't managed to get it working…

Inputting a vector volume, however so far I've only managed to set the initial value of the volume, where as I'd like to fill the volume with values based off a noise field.

Should I be using a Turbulent Noise within Volume VOP to do this? Or am I completely off?

Any advice would be greatly appreciated!

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Attachments:
FieldForceTest.hip (283.4 KB)

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So I now have this working. However for some reason the dynamics seem to freeze on f50 / time = 2 if the objects are within the fieldforce. If they are outside the force at this time they continue to move.

I've had a dig but can't find the cause for this. Am I missing something?

Thanks again for any help. I've attached the file

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Attachments:
VelocityField_FreezeIssue.hip (324.6 KB)

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