Hello Everyone,
Can anyone explain how to set parameter values using VEX function?
Say for example,there is a sphere, scattered. If the current frame is between 5 and 10, the number of scatter points should be 10 else 0.
if(@Frame >= 5 && @Frame <= 10)
{
@scattercount=10;
}
else
{
@scattercount=0;
}
How to set @scattercount to force total count parameter of scatter sop.
Thank you.
Parameter values using VEX function
1294 2 0- aaryanguna
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- AndyW
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- aaryanguna
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