alfred0809
I know that Houdini would be good enough to get by in, but the relative speed of the work is my real concern.
Kudos for distilling the essence of what I've been saying, in so few words.
It's very easy to get bogged down into the mire of sorting out what's right or wrong regarding a complicated issue such as this. We all come with our backgrounds, workflows and opinions and this is rarely helpful for the dev team to figure out what is actually in need to be addressed. In this light, we should see to making sure our concerns and grievances don't continue to live in an abstract or generalized plane and point out clearly what's the problem with one thing or another. Hopefully this thread will morph into a bullet-point like problem describing list, with clearly defined issues, ways to reproduce them and proposed solutions.
I'll start first with this:
has anyone here encountered the problem of having to press “T” twice after selecting a bunch of points in order to transform them?We'll try to get to the bottom of this with examples and hopefully ways to reproduce it, but we should stay on this point until we have a problem/solution well formulated so that the dev team can address it, should this turn out to be indeed a problem.