Documentation on the updated heightfield support has been updated, and can be found here: https://www.sidefx.com/docs/unity/_terrain.html [www.sidefx.com]
- Added support for all layers, with UI to set terrain alphamap textures. More info here: https://www.sidefx.com/docs/unity/_terrain.html#Terrain_Layers [www.sidefx.com]
- Heightfield sizes causing padding issues have been fixed. Recommend to always use power of 2 plus 1 to appease Unity's terrain size restrictions.
- Heightfield tile splits should work properly.
- Output terrain should be positioned correctly.
- Duplicate Asset should work properly for terrain assets.
- Rebuild Asset should keep layer overrides, but Reset Parameters will reset them.
Let me know if you experience any issues. Feedback welcome as always.