Wow amazing! Thanks a lot for your example file and your time In the carve node, if I delete channels and animate only “second V”, I get exactly what I wanted. Some questions if you don't mind : Whats the use of the Polyframe node, and the normal_and_up_vector VOP? Good day Gz
Thanks Brian. I have some more questions if you don't mind.
1: How can I cap the ends of the tube? Since the points are not the same at both ends , as they are built during the tube's travel along the curve, how can I specify edges to cap holes?