Heightfield erosion. How to recook/update?

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I have two heightfield erosion nodes acting on a heightfield input. On the first erosion node, I want to apply erosion until frame 10 on the timeline, and on the other, I want to erode until frame 25. To do this, I have to “lock” the first erosion node before calculating the second.

Now when I change the heightfield input, the erosion must be re-calculated. How do I do this?
Edited by soma wheels - Sept. 18, 2018 13:51:24
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No one is answering, so I assume there is no built in solution for this? Thats very suprising.
Every time I change things that happen before the erosion in my node tree, I have to unlock and disconnect the erosion node, then reconnect it, then take it to frame one, then take it to the frame I want, then lock it again. When I have 4 erosion nodes in my tree this is a massive pain to do every time I make a small change to my heightfield input!
Edited by soma wheels - Sept. 20, 2018 09:04:14
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Need this feature, too!
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daschatten
Need this feature, too!
isnt the “freeze at frame” parm what you need?
I believe it was introduced in 17 or 17.5
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