Growing geometry in DOP via SOP-Solver

   1451   1   0
User Avatar
Member
56 posts
Joined: June 2016
Offline
Hello,

I tried to grow some cubes (packed geo) in a SOP-Solver in DOP, but it doesn't seem to work that way. The geometry is growing, and the guide geometry too (kind of). But it is not behaving, like I would have expected. Attached you find the simple setup, and also some screenshots.



Any advice why this isn't working
or how to grow the boxes so that they collide properly?

Image Not Found


thx!

edit: doesnt matter for now, but I fixed the wrangle for the primS to:
v@bullet_primS += set(f*0.5, 0, f*0.5);
Edited by Xue_Yue - Sept. 24, 2018 11:55:10

Attachments:
growing_geo.hip (224.9 KB)

User Avatar
Member
56 posts
Joined: June 2016
Offline
Hello,
I found the answer ins Matt Estelas Wiki. No Sop-Solver needed, just set the primintinsic “”transform" and set @id = -1. This forces the objects to recalculate the collision geometry in every step.
  • Quick Links