So in my scene I used a voronoi fracture + a bunch of glue constraints to simulate a well being smashed. I only need the geo from one frame of the simulation and I need to export it and bring it into Maya for rendering.
So far I have been unable to find a way to successfully export the simulated geo as an .obj.
Issues exporting a Fractured object as an OBJ
854 1 0- MeloncholyClam
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