Import 3D camera + live footage to Houdini and add geometry/simulations

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Hello! I'm new with Houdini and I can't find much about this.

I do my tracking in PFtrack and I would like to bring in a tracked camera and the footage to add some simple geometry and most of all simulations to objects (explosions, fluids etc).

How do I do this? I would like to have a video clip as a background and the tracked camera with trackmarkers on top of it.

I don't know if this is the proper workflow but maybe some of you guys can help me find the best way to do this.

I'm used to working with Blender where I just import the .dae camera tracker from PFtrack and import the videoclip as a background.

Thanks.
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