Z-Depth render for Shake

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Hi
I need to render images with Z-channels which are readable in shake.
The formattes I tried (tiff and exr 32 bit) did not seem to work but I probably did something wrong!

Has anyone done this before or know how I might go about it?

Thanks
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Discussed here [sidefx.com].

EXR is typically 16 bit float, btw. Either that or float tiff should work fine.

Cheers,

J.C.
John Coldrick
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Thnks J.C,

They are now working but rendered using the deep raster Pz vairiable rendered into its own file as the mantra -z didn't want to work for some reason - Anyway does what I want so I won't question it!!

Dominic
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Yah, you don't want the old -z thing - I think it's an older method that pushes it out to SESI pic format. You'll be wanting deep rasters, as you've found.

Cheers,

J.C.
John Coldrick
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