So…forces don't directly affect/break glue constraints.
I realize you can build systems to make this happen, but I'm curious…why are the constraint systems designed this way?
This feels like such a strange oversight in the dynamics workflow that I figured there has to be a reason it just doesn't work that way out of the box…?
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mC
Forces and Glue Constraints
393 0 0- MoltenCrazy
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