Erik_Ostsjo
Dec. 6, 2018 08:19:17
I'm working on an asset that creates islands from closed curves in unity. I use the houdini engine curve asset to create the curves in unity. However I noticed that unlike the UNITY MESH input type HDA can't be expanded to take more than one input. But I need to be able to input a random amount of curves. How can I accomplish this?
seelan
Dec. 6, 2018 08:34:28
Get the latest daily build. Support for multiple HDA inputs was just added to 17.0.422 and 16.5.676.
seelan
Dec. 6, 2018 08:41:11
You can also expose the object merge path parameter in its entirety as a multiparm, which should allow any number of distinct inputs.
Erik_Ostsjo
Dec. 12, 2018 06:01:11
Updated to the new version of houdini engine, and it works really well with the multiple HDA inputs. Thanks