Anyone here has experience importing OBJ file that is created i n Houdini to 3D max? As i cant find a way how to export my model out as DWG file (so i can load it in in Autocad) as i need to add measurements like wall height and how many square meters it has etc. I was trying to import it to 3D max and save out DWG fromat there. But model looks horrible in 3D max.
That just looks like bad normals to me. Maybe turn off smoothing groups on your max import. I don't think Houdini OBJ import even supports that so that is why it looks a little better.