Anyone here has experience importing OBJ file that is created i n Houdini to 3D max?

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Anyone here has experience importing OBJ file that is created i n Houdini to 3D max?
As i cant find a way how to export my model out as DWG file (so i can load it in in Autocad) as i need to add measurements like wall height and how many
square meters it has etc.
I was trying to import it to 3D max and save out DWG fromat there. But model looks horrible in 3D max.




Edited by ISUther - Dec. 9, 2018 22:13:27
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That just looks like bad normals to me. Maybe turn off smoothing groups on your max import. I don't think Houdini OBJ import even supports that so that is why it looks a little better.
Using Houdini Indie 20.0
Ubuntu 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
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