Black Holes

   372   5   1
User Avatar
Member
3 posts
Joined: Sept. 2016
Offline
Hi, everyone,

I'm trying to set a blackhole effect,can give me method how to make it.

Attachments:
black_holes.jpg (178.3 KB)

User Avatar
Member
252 posts
Joined: Dec. 2015
Offline
Maybe not what you are looking for but check out polar distortions effects.
some crazy stuff, work and fun….
https://vimeo.com/nicolashe [vimeo.com]
User Avatar
Member
79 posts
Joined: Feb. 2016
Offline
only super computer can simulate that gravitational lensing effect, plus even if you have a super computer, you'd need to write thousands lines of code. But if you want to fake it, you can write a custom cpp raytracer
User Avatar
Member
119 posts
Joined: Feb. 2017
Offline
I dont think you need a supercomputer to achieve something that „looks“ like this.
Try using a sphere and use a fresnel to drive the refraction index.

Cheers
CYTE
User Avatar
Member
2357 posts
Joined: Sept. 2011
Offline
this is for Unity, but maybe you can gain some insight from it:

https://medium.com/@mariosubspace/blackhole-shader-in-unity-eb7d93af9577

And one in shadertoy:

http://www.jun.ninja/shaders/blackhole/
Edited by jsmack - Jan. 18, 2019 16:37:57
User Avatar
Member
79 posts
Joined: Feb. 2016
Offline
https://youtu.be/I_88S8DWbcU [youtu.be]
  • Quick Links