I’ve made a very simple HDA to test instancing in Unity (using the “Copy to Points”-Node with “Pack and Instance” ticked to place instances on a curve) , but for some reasons I had trouble to get the result in Unity. After a while I found the “he_curve_instancer”-example in the Houdini Engine-Folder which seems to do roughly the same, so I tested this, and I got the same unexpected results.
Both tools behave like this:
- If „Pack Geometry Before Merging“ (see Screenshot) is ticked, then I get one single instance of the object (should be 5 in the example shown in the screenshot), and it’s placed in the origin, not on the points of the curve
- If „Pack Geometry Before Merging“ is unticked, then I don’t get an instance at all
Am I’m using it wrong or expecting something it shouldn’t do?