Hello all,
I have a Rigid Body object that I want to fall while revolving around its own axis. This is done simply by giving it an angular velocity and letting it go.
Angle demonstrated here, even though you wouldn't use thin handle - just to illustrate what I have.
However, what I want is this stick to dip its nose while falling:
But if I rotate the stick, even from the RBD Object node controls, and then give it an angular velocity, the stick doesn't rotate around its z axis, it rotates around the global z axis.
I feel like this is such a trivial issue, but I can't figure out how to solve it. Any tips?
Thanks a lot.