Hey guys, it's really very easy to get started…
first thing to do is head over to
http://openstreetmap.org [
openstreetmap.org] and download some data.
find an interesting location, and click the green “Export” button and click “Manually select a different area”
I chose this very interesting area at the corner of 31st and Ocean Park Blvd in Santa Monica.
now click the blue export button
your browser will save a file called “map.osm” which contains the xml data of the area you selected.
you prolly wanna rename it something meaningful (I called mine “sesism.osm”) and place it in an osm subfolder under your project hipfile.
create a “GameDev OSM Import” node and select your “.osm” file. Then you can wire it to a GameDev OSM Buildings" node which will give you a basis for creating your procedural buildings from your osm file.
OSM files come with tons of data, so you will probably also want to use a “GameDev OSM Filter” node to filter out other data for roads, etc that you will want to handle in a different manner.