I am trying out some crowd stuff. I wanted to attach a camera to my agents head so that I can view from my agents pov.
Added a “Agentcam” node and selected the agent id,But when I did that the camera is attached to some other bone than the head bone, then I checked the “transform name” parameter
I have noticed that I cannot able select transform name in the “Agentcam” node.
It is not returning the bone names in the agent to select.
Is this a bug? or am I missing something?
If anyone facing this issue
I have solved this by the following method temporarily
- unlocked the the agent camera node
- sourcegeo > attributewrangle
- change the first line to
string transformname = "my_bone_name";
BTW I am using Houdini 17.5 apprentice edition
Thanks a lot for the great support!