UV size on different objects

   2422   1   0
User Avatar
Member
73 posts
Joined: July 2005
Offline
Hey guys

Do u know any solution to my next problem?

I'have seen in Max how different objects can be assigned the same relative UV size using the MapScale modifier. It's a great feature when creating UV masp for different objects, no need to use any checker pattern to adjust the UV sizes within each obj geometry.

Thanx in advance

Cheers
User Avatar
Member
4256 posts
Joined: July 2005
Offline
I'm not sure how the MapScale Modifier works but in Houdini try the UVTransform SOP (and scale parameter).
if(coffees<2,round(float),float)
  • Quick Links