I will get right into it:
I have 10 different instances scattered along 6000 points.
I have textured each instance(on geometry level) in substance painter.
I also have 9 different materials in Houdini for each specific instance(these are not assigned yet).
HOWEVER, I do not know how I assign the above materials to the specific instances.
For example. I have a material called splinter0-9. My instances are also called splinter0-9.
So what I want is to assign material splinter0 to instance splinter0.
I think a good approach would be to use stylesheets however I have never used that before and would love to hear if someone has any ideas.
I also don't know how to group based on individual instancepath, if I knew that than I guess I could assign everything manually based on groups.
Applying material to specific instance133 3 1
You can set shop_materialpath as a point attribute on the points you are instancing on. The instances should pick up the material specified.
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