Crowd Agent question - Shape name prefix

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Hi Guys,

Can someone let me know how to add the layer name to the prefix of the shape name

By default the agent node does this, but if I add custom shapes to the shape library my shape names doesn't gets the layer name as prefix.
i want to get the name of my shape to be something like “mylayer.sphere” where currently as you can see “sphere”
all other shapes have names with prefix “default.shapename” (“default” comes from agent sop)

I hope my question is clear, if not please forgive me.

Please have a look at the attached image

Edited by Mohanpugaz - April 24, 2019 08:41:51

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Mohan Pugaz
movfx
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Got a solution just now, keeping this post just in case if anyone face the same situation

The add shape by name toggle does the trick

Please let me know if there is any other way to do the same.






Thanks for the support.

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Mohan Pugaz
movfx
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You could also channel reference the Layer Name parm in the Shape Name parameter when adding a shape. Shapes can be shared between multiple layers, so it's not required to have the layer name in there.
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