Hi so I have been trying to experiment with Vellum and fibre constraints to see if I can achieve a muscle simulation. Right now I have a number of issues:
1. before the bones move the muscle jiggles and waves I guess as the sim is settling down. Also during the animation it jitters. Any idea on how to minimise this?
2. How do you edit the fibres or atlas display them?
3. This last issue requires a bit of description. At the moment I am simulating a single bicep and bones. Right now as the arm bends the muscle collapses in on its self. Is there a way to control the stiffness of a mesh so its stiffer in some parts and not in others?
Using vellum to sim Muscles2009 2 0
- Quick Links