Control DOP velocity by SOP attribute

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Simple question. I have a custom float attribute in SOP which I want to use it to control Y velocity of a DOP network so that the velocity be less in border in order to emit particles in a bulged fashion. How can I use that attribute in DOP Velocity?
I see it in “inherit attributes” but i can't access it in Velocity Y!

Thanks

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VFX Supervisor | CG Artist

http://yasinhasanian.com/ [yasinhasanian.com]
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Never mind. I just had to scale velocity with my custom attribute before the popnet.
VFX Supervisor | CG Artist

http://yasinhasanian.com/ [yasinhasanian.com]
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