Is there a way to share the Houdini Engine Plugin Settings to other people on the same project?
We're using Perforce integration in Unity, and I'd like to make sure all artists that use Houdini engine have the same settings. Are those settings stored to a file that can be versioned?
Its stored as part of the Unity Editor settings, so its not save to a file. There is a RFE to make it save to a local file in the project, which will work with source control. I'll let you know when its been implemented.