Cut a mesh in horizontal strip

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Hello !

I would like help I'm sure it's very feasible with houdini, I have a 3D building, I would like it to be cut into horizontal strips and, if these strips fly out of the field. I really don't want to bother doing this with C4D. While it would be much better under houdini. If someone among you can explain the workflow to me, please?

Thank you.

watch in 1mn25


and the effect in 0:39 is nice to ^^

https://vimeo.com/196738840 [vimeo.com]
Edited by bgood - July 10, 2019 12:31:25

Attachments:
strip.jpg (23.7 KB)

Sorry for my english but i learn too ^^

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Use a clip sop (or two) in a loop. To get the slices. Then probably subdivide them and do the animation with Vex and or nosie sop(s). I guess.
I quickly looked for tutorials. Something like that should give you some ideas:
https://www.behance.net/gallery/35928189/Building-the-slicer-setup-in-Houdini [www.behance.net]
(I have not checked this particular tutorial.)

Maybe they have something useful for the animation in mops. It's a third party Houdini asset library for motion graphics stuff.
https://www.motionoperators.com/video-tutorials-2 [www.motionoperators.com]
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Thank you i will try
Sorry for my english but i learn too ^^

1 ryzen 3970X 64go
1 xeon hexacore 32go
1 i7 hexacore 16o
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