My issue with flame in viewport and render...

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Hi Guys;

I tried to create a small fire like a matches flame, but my problem is what I see in viewport is very different from render output.

How could I fix this?



Thanks.

Attachments:
Flame_01.hip (1.1 MB)
Flame.jpg (105.6 KB)

Masoud Saadatmand (MSDVFX)
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A volume's viewport appearance has no relation to how it renders. The shading in mantra is controlled by a surface shader. Create a volume material such as the pyro shader and experiment with the parameters.
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