UV Seams from attribute?

   1556   2   2
User Avatar
Member
385 posts
Joined: July 2018
Offline
i want the seams to occur only in the white areas! How can i go about this? it seems straightforward but as i experiment it gets really complicated. Maybe i'm missing something basic here. the game devtools do not have this option specifically. I need somehow to select a more or less straight edge path in the white areas.

Attachments:
Capture.JPG (61.2 KB)

User Avatar
Member
897 posts
Joined: July 2018
Offline
vertexsplit by Cd?

Attachments:
uv_split_by_color.PNG (521.5 KB)

B.Henriksson, DICE
User Avatar
Member
385 posts
Joined: July 2018
Offline
kahuna031
vertexsplit by Cd?
Nice, didnt know there was a node for that.Can you share the file please?
  • Quick Links