Hi there everyone.
So I have noticed something really strange when working with the new voronoi fracture tool, Boolean Fracture tool and the Material Fracture tool.
So I have a Mountain. I then create a Surface attribute based off the ExtrudeTop Group from the Volume extrude. If I run a normal Boolean shatter fracture and do my normals, Assemble and so on and delelete everything that has @surface=0, the top of the mountan(prims) will stay.
If I do the same thing with the new tools I get a strange output.
Any ideas as to why this happens ?
I took a dive inside and noticed something about the point and prim attributes but I dont know what its doing.
Normal Boolean Shatter
voronoi fracture, Boolean Fracture or the Material Fracture tool Results.
New fracture tool issues with surface attribute
1143 0 0- JodyLS27
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