Stamped Textures in Viewport

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Hello everyone,

is it possible to make stamped textures, mapped to geometry using UVs, visible in the viewport?

Best Regards,
Chrizzo

Attachments:
stamped_tex_test.zip (2.1 MB)
Screenshot (5).png (1.1 MB)

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209 posts
Joined: March 2018
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Hello!
Please use new for loop, copy stamp is deprecated by now!
Use local overrides to change texture per iteration nice and easy.
See attached HIP file.
Cheers!

Attachments:
Material overrides.png (859.6 KB)
stamped_tex_test FIXED.hip (569.5 KB)

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Member
6 posts
Joined: Jan. 2017
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N-G
Hello!
Please use new for loop, copy stamp is deprecated by now!
Use local overrides to change texture per iteration nice and easy.
See attached HIP file.
Cheers!

Thank you, works great!
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