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Chrizzo
Hello everyone,

is it possible to make stamped textures, mapped to geometry using UVs, visible in the viewport?

Best Regards,
Chrizzo
N-G
Hello!
Please use new for loop, copy stamp is deprecated by now!
Use local overrides to change texture per iteration nice and easy.
See attached HIP file.
Cheers!
Chrizzo
N-G
Hello!
Please use new for loop, copy stamp is deprecated by now!
Use local overrides to change texture per iteration nice and easy.
See attached HIP file.
Cheers!

Thank you, works great!
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