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3 posts
Joined: Feb. 2019
Hey guys,

I would like to know how to constrain a bunch of lines/curves onto a specific point on a geo and then constrain the other end to another specific point on a different geo?

Basically contraining point A to point B, but both points are different geo's.

I would also like to then animate the curves “flowing” from A to B. For this, I was maybe thinking of using the carve node.

I hope this makes sense and I thank you in advance if you can help.

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104 posts
Joined: July 2015
You can choose part of MeshA and loop over its points with a foreach. In that foreach you also isolate on point on the chosen part of MeshB. Then you connect the points with vex or the add sop.

After that you can loop over the lines with a foreach again.

Make use of the "iteration detail attribute on the metadata node of the foreach loop.
Manuel Köster - FX @ Animal Logic
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