Instancing to particles, with the instance being animated?

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Hi,
I am trying to make a simple floking system. I will have the particles sliding over a surface. I will instance small models (like robots) to this particle system. I want those robots to perform their walk cycle (or any kind of animation) accroding to the speed of the particle… I mean… if the particle is moving fast the walk animation also should be fast…

Another thing is that I want each robot to have a slightly offseted walk cycle. So all of them look like moving at different times.

The last problem is that I would like the robots to face the direction in which the particles is moving.

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Sorry for asking that much… but a few suggestions will be very great. Things like which POP tools might help… I am trying to learn Houdini… But POPs are very new to me… I have been going through the Houdini documentation. I have been working on the example files (Creep, Attraction, Interaction nodes etc.)

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Really need help on this issue.
Thanks.
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Help!!!
Live life in chunks.
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