Beginner question - importing a mesh

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Greetings,
I imported a mesh into Houdini FX. it seams like some of the faces are backward. I cant find a way to resolve this issue. any help would be appreciated.
Thanks

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I ran into this, the other day. It is pretty much standard practice to drop down a Normal node, at the end of your modeling network, to resolve any normal flips that may have occurred in the modeling process.

Drop down the Normal node and move the blue Display flag to that node.
Edited by Enivob - Sept. 16, 2019 20:54:17
Using Houdini Indie

Windows 7 32GB AMD FX8370 @ 4.1Ghz
nVidia 1070GTX 8BG RAM. Driver: 397.31
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You can try orienting the polygons using PolyDoctor, Clean or Facet.
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