total houdini noob, here.
I want to have one word morph into another word, (and ultimately make it look like fluid on a surface).
here's what I came up with so far: https://streamable.com/418j4 [streamable.com]
the next step would be to figure out how to have more control over the points. for instance: how can I make it so that the points on the nth letter of the first word travel to a position on the nth letter of the second word? (rather than to a completely different position)
thanks a lot in advance!
Interpolate between two sets of "Scatter" points141 2 1
one idea can be sorting your points by the x-value or a custom attribute.
If you have a relative attribute respecting the y-value, you can also use different speeds for the blending, which gives you control over stretching.
This of course just an idea, here is an example file
makes sense + this is exactly what I was after. – thanks Aizatulin!
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