Has anyone else used the Houdini plugin in Unity 2019.3b? When I add an HDA to the hierarchy I'm unable to build / cook the asset. I get the following warnings:
Part with id 1 is missing. Unable to generate instance!
UnityEngine.Debug:LogWarningFormat(String, Object[])
HoudiniEngineUnity.HEU_PartData:GeneratePartInstances(HEU_SessionBase) (at Assets/Plugins/HoudiniEngineUnity/Scripts/Asset/HEU_PartData.cs:556)
HoudiniEngineUnity.HEU_GeoNode:GeneratePartInstances(HEU_SessionBase) (at Assets/Plugins/HoudiniEngineUnity/Scripts/Asset/HEU_GeoNode.cs:574)
HoudiniEngineUnity.HEU_ObjectNode:GeneratePartInstances(HEU_SessionBase) (at Assets/Plugins/HoudiniEngineUnity/Scripts/Asset/HEU_ObjectNode.cs:425)
HoudiniEngineUnity.HEU_HoudiniAsset:GenerateInstances(HEU_SessionBase) (at Assets/Plugins/HoudiniEngineUnity/Scripts/Asset/HEU_HoudiniAsset.cs:2236)
HoudiniEngineUnity.HEU_HoudiniAsset:FinishRebuild() (at Assets/Plugins/HoudiniEngineUnity/Scripts/Asset/HEU_HoudiniAsset.cs:915)
HoudiniEngineUnity.HEU_HoudiniAsset:ProcessRebuild(Boolean, Int32) (at Assets/Plugins/HoudiniEngineUnity/Scripts/Asset/HEU_HoudiniAsset.cs:710)
HoudiniEngineUnity.HEU_HoudiniAsset:AssetUpdate() (at Assets/Plugins/HoudiniEngineUnity/Scripts/Asset/HEU_HoudiniAsset.cs:541)
HoudiniEngineUnity.HEU_AssetUpdater:Update() (at Assets/Plugins/HoudiniEngineUnity/Scripts/Asset/HEU_AssetUpdater.cs:68)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions()
There are three of these warnings. The HDA is built with Houdini Indie 17.5.229 and I have the latest plugin installed.
Any help debugging would be much appreciated.