Shadow Matte Color Not Matching Enviroment Shadows

   739   0   0
User Avatar
Member
128 posts
Joined: Sept. 2018
Offline
Hey everyone,

I have a grid with the default shadow matte material applied to catch shadows from my smoke and other things. However I'm running into a problem where my shadow matte isn't taking the correct shadow color from the environment like the smoke itself is for the scene. If you look at the LQ render below the smoke has a blue reflection in the shadows because of the HDR I'm using but the shadow matte color is a solid black color. Any tips?

My initial thought is exporting a shadow pass and color correcting that in comp but I wasn't sure exactly if that's the right way to go about this or if there is a different way.

Vincent Griffith
Edited by VGriffith - Oct. 23, 2019 14:47:29

Attachments:
Houdini Forum Question.mp4 (7.7 MB)

  • Quick Links