I usually model in c4d,then import them into houdini to layout the scene,do lighting,shading and simulations.The problem is if the models are complicated(eg.CAD models),it’s so tedious and time-consuming to import them into houdini,and re-split,re-assign material to different parts,re-adjust the pivot…
It’s just so easy in c4d to build a scene using imported models.But in houdini,it’s way more complicated.Maybe i’m doing wrong?what’s the best way to import models into houdini?